Welcome to my Media Studies blog. Here you will find all my ideas and research on media, including TV shows, films and music videos.
Audience under Mojang: -Prior to Minecrafts official release, Mojang targeted a niche market of programmers and modders. -With being produded by a small company, there was no revenue for adverstising, therefore Minecraft relied on word of mouth to circulate the game. - However Minecraft still managed to reach a fairly large audience with 16 million registered users and 4 million purchases before release in November 2011. Synergy with Sony: - In 2011 synergy with Sony allowed Minecraft to move out of it's niche market and appeal to older audiences loyal to Sony. -This meant Minecraft was now digitally convergent. Audience under Microsoft: Minecraft increased their audience through a variety of factors including: - Multiplatform - Diversification - Digital convergence - Cross media convergence - Synergy - Regulation - Easy to play with no rules - Multiple Modes
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